Finally, if a player wants to simply end the match without going through the sequence, Ultra Combos can be ended prematurely into a powerful Ultra Ender, or can be used at the end of the Ultra Combo for a very stylish finish. All Ultra Combos also launch the opponent into the air, where they can then be recaptured with certain moves and beaten even further. However, a player can now use their Instinct Mode to cancel the Ultra Combo, allowing players to extend the Ultra Combo into another series of combos which can ultimately lead to another Ultra Combo. In the Xbox One remake, an Ultra Combo is always preset at a specific value and the player cannot add hits to it. Only certain stages possess the capability for Stage Ultras. Special Stage Ultras can be performed where the winner uses the stage around them to finish off their opponent in a unique manner. Even if an Ultra Combo move ends, skilled players can continue stringing combos, sometimes lasting up to 80-hit combos. After a long string of combos, the character will automatically perform a special move before ending the combo with a launching attack and knocking the opponent down. The sword guides him with visions, and, because of its Astral origins and adamantine properties, is one of the only weapons capable of piercing a Shadow Lord’s heart.Every character in Killer Instinct can perform an Ultra Combo by inputting a certain command during a combo when the opponent's health has been depleted. His fate is utterly tied to his blade, for Warg-gram (Wolf-wrath) as he named it, is a living thing, embedded with a fragment of the Ichorien communal soul, and forged from the most primal and unbreakable element of the Astral plane. Now the swordsman must decide whether to take up arms against Gargos, or let himself be slain by the Shadow Lord-thus freeing himself from his hated immortality. As he slowly emerged from the memory fog created by the Oblivion Shard, he started to remember his origin and the quest laid out for him by the Ichoriens. Tusk collapsed and fell into a coma but he was discovered on the snowy plains by the last Astral Gatekeeper, Hisako, who brought him to an ice cave along with Warg-gram, sealed them both inside, and left Tusk to regenerate.Īfter two long years Tusk finally awoke from his slumber. Unable to kill him, Shadow Jago erased his memories. But he steadily grew weary of his burden of immortality, watching those whom he loved grow old and die, generation after generation.įor the last thousand years, the swordsman has made his home in the place known as Icehaven in northern Scandinavia (a cursed area where the ice never melts), waiting for the return of his nemesis Gargos.īut then Tusk was blindsided by one of Gargos’ newest creations-the sinister warrior known as Shadow Jago-who attacked Tusk with an Astral relic: The Oblivion Shard. He can, however, be destroyed by Gargos who murdered the Ichoriens and usurped their godlike powers, giving him the ability to kill even an immortal.ĭwelling for millennia amongst the so-called Barbarian races of our world, Tusk learned these peoples’ languages and guided them from savagery to civilization. And then Tusk and his surviving men wiped out the Mimics, thus saving the world.Įver since then Tusk has served on Earth as a “Watchman of the Gods.” He wields phenomenal strength and cannot be slain by anything of this universe. This time Tusk wounded the beast, forcing him to flee to a remote region of the Astral Plane. Tusk sprang back to life on the battlefield amidst the slaughter of his people, and attacked the stunned Gargos in his moment of victory. They infused him with Shadow Energy-thus making him immortal-then gave him a powerful weapon, and sent him back to Earth to continue his duel with Gargos. As Tusk lay dying he was teleported to the Astral Plane by the benevolent beings known as Ichoriens. Tusk faced Gargos on the field of battle, but the Astral demon mortally wounded the brave swordsman. This rogue Shadow Lord had come through an interdimensional gateway to conquer the Earth with his band of Mimic fighters. Thousands of years ago, Tusk commanded a Barbarian army, leading them against an invasion force originating from another plane of existence: a horde of human doppelgängers controlled by the monster Gargos.
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